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A Game Book by

New rules for running a d20 Modern campaign set in the past.

This new rules supplement provides everything players and gamemasters need to participate in adventures in the time period between the Renaissance and World War II, including new character options and rules for early modern firearms. It begins with an exploration of the historical period between 1450 and 1950, then provides rules for creating characters and campaigns that blend realism and fantasy. d20 Past also presents alternative campaign models, along with all the rules needed to play swashbuckling pirate adventures, Victorian horror investigations, thrilling Pulp Era escapades, and more, including three ready-to-play campaign modules.

AUTHOR BIO: James Wyatt won an Origins award for Oriental Adventuresâ„¢. He has also co-authored numerous roleplaying game products, including the Eberronâ„¢ Campaign Setting, Sharn: City of Towersâ„¢, Draconomicon: The Book of Dragonsâ„¢, and Book of Exalted Deedsâ„¢.
AUTHRO BIO: Gwendolyn F.M. Kestrel is a managing editor for Wizards of the Coast, Inc. In addition to editing several D&D® books, she co-authored Underdarkâ„¢ and Planar Handbookâ„¢ for Wizards of the Coast, Inc.

Genre: Fantasy
Used availability for James Wyatt's Past

See all available used copies of this book at Abebooks UK or Abebooks US

Paperback Editions

March 2005 : USA Paperback
Title: d20 Past: A d20 Modern Supplement
Author(s): James Wyatt, Gwendolyn F M Kestrel
ISBN: 0-7869-3656-8 / 978-0-7869-3656-4 (USA edition)
Publisher: Wizards of the Coast
Availability: Amazon   Amazon UK   Amazon CA   

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