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book cover of 

Software Engineering and Computer Games 

Learn Software Engineering by Computer Game Design with Windows MFC and OpenGL 

by

Rudy Rucker

Software Engineering and Computer Games: Learn Software Engineering by Computer Game Design with Windows MFC and OpenGL

(2002)
A non fiction book by

Rudy Rucker

 

There are many books on the art of games programming but now acclaimed author Rudy Rucker has gone a step beyond and transformed it into a science. - Software Engineering and Computer Games uses an object-oriented (OO) approach throughout, incorporating UML for OO analysis and design and discussing software patterns and how to incorporate them into the design process. The book covers nine topics: - Basic software engineering principles and techniques. - How to organize and complete a substantial software project - Practical examples of object-oriented design and programming. - The design of computer games. - Simulating physics inside our computer-generated worlds. - Artificial life, or how to simulate live creatures inside a computer program. - How to use two and three-dimensional computer graphics. - Windows programming with the Microsoft Foundation Classes, or MFC. - How to develop a project using Microsoft Visual Studio (Either Version 6.0 or.NET) The game engine accompanying the book is an open source C++ framework (the POP Framework), available together with other accompanying material from www.rudyrucker.com/computergames The book can be used for self-study, with readers encouraged to use the POP Framework as a starting point for creating their own games. Software Engineering and Computer Games was developed as the primary textbook for an undergraduate software engineering course and can also be the main book for courses on software projects or computer game design and programming.
 
Used availability for Rudy Rucker's Software Engineering and Computer Games


See all available used copies of this book at: Abebooks UK or Abebooks US
 

 

Paperback Editions

December 2002 : Paperback
Cover of ISBN: 0201767910Title: Software Engineering and Computer Games
Author(s): Rudy Rucker
ISBN: 0-201-76791-0 / 978-0-201-76791-9 (USA edition)
Publisher: Addison Wesley
Availability: Amazon   Amazon UK   Amazon CA   
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