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Inspired by the by the new direct-to-video movie Scooby Doo and the Cyber Chase, this book finds the Mystery, Inc. gang visiting an old friend who has developed a game based on the gang themselves! Scooby and Shaggy can't wait to try playing it. But then-a mysterious phantom virus beams them into the game. There's only one way to escape-to play the game and win. It's up to the real Scooby, Shaggy, Fred, Daphne, and Velma to enlist the help of their virtual counterparts. Can they do it in time?
 
Used availability for Jesse Leon McCann's Scooby-Doo and the Cyber Chase


See all available used copies of this book at: Abebooks UK or Abebooks US
 

 

Hardback Editions

August 2002 : Library Binding
Cover of ISBN: 0613507347Title: Scooby-doo and the Cyber Chase
Author(s): Jesse Leon McCann
ISBN: 0-613-50734-7 / 978-0-613-50734-9 (USA edition)
Publisher: Topeka Bindery
Availability: Amazon   Amazon UK   Amazon CA   
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Paperback Editions

September 2001 : Paperback
Cover of ISBN: 0439313902Title: Scooby-Doo and the Cyber Chase (Scooby-Doo 8x8)
Author(s): Jesse Leon McCann
ISBN: 0-439-31390-2 / 978-0-439-31390-2 (USA, UK, or Canada (English speaking) edition)
Publisher: Scholastic
Availability: Amazon   Amazon UK   Amazon CA   
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